ASSETTO CORSA – Steam Early Access . Update 0.22 available now!

Shaun Cole On August 29, 2014
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Thie comes to us from the Assetto Corsa Website:

The development team have been working on the delivering next release which is available for free right now. The new version includes the most wanted Mercedes-Benz SLS AMG: even if the release of the first Mercedes-Benz model licensed for Assetto Corsa was previously scheduled to be included in Assetto Corsa 1.0, we have decided to reward all our fans for the terrific support they gave us during this year, including this content in the current release. The Sprint layout of Nurburgring GP circuit, ideal for quick races and events, is also available as free update. This version includes also some features under the hood that will allow our development team to test the overall compatibility with the aim to release a candidate beta version of Assetto Corsa within some weeks. More details will come soon.

Changelog Early Access 0.22

In-game apps must now be enabled in the game’s launcher under Options > General
Added new car Mercedes SLS
Added new track Nurburgring Sprint
Tyre model modifications, more direct and “alive” FFB on all cars. We advice less FF “effects”
AI modifications for Mercedes SLS AMG & McLaren MP4 12C street
fixed drag race
all cars with H pattern manual gearbox, when used with paddles, can now enable autocut-off autoblip assist properly. The timings are slower than what you can achieve with an H shifter hardware.
Fixed multiplayer leaderboard logic
Fixeg bugs in multiplayer GUI
Overlay leaderboard implemented (Press F9 to cycle between 4 different modes)
Fixed horn & lights in multiplayer
Graphics & CPU Performance improvements
Multiplayer Blacklist system improved
Intro video at first launch, possible to disable it from options
Replay Size reduced
Replay frame interpolation improved
Time Attack : fixed crash when trying to load open tracks & lap estimation formula improved
Setup Force Feedback setting page improved
ksEditor : notify when skinned mesh is imported with a wrong scale
ksEditor : fixed IN/OUT camera normalized start-end position not rendering on spline during camera editing
Fixed small random flashes during gameplay
Added dedicated leaderboard APP
Updated TAB key ingame leaderboard with a new look and functions
Skidmarks start shape fixed and rendering is now faster
Python apps can be enabled / disabled from the launcher
Fixed bug “return to pits and lap counting in some special cases”
Added Python camera control
Fixed tyres jittering at low speeds
Fixed missing wheels when AI car brake its engine and goes to pits
Physics related rules : now cars must respect their defined set of rules in order to run on the track
Track cameras now place the car in the middle of the screen
Post Process App selector : fixed loading of default ppEffects.ini
AI improvements
Improved Drag AI
Skidmarks are now disabled when setting World Detail to minimum
Dynamic track randomness now less pronounced


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Bill Elliott Bill Elliott
TP needs some updating. It is not very intuitive for new users. Instructions are hard to follow at times. Support response is in need of someone's dedication. Having individual paints is a real attraction within iRacing. This needs to be done better or replaced! ​Interesting that without member support there would be no answers or help. It's a shame, the program is so popular not to have good management.

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Billy Stanley Billy Stanley
I plan on taking this advice.   Great page!

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Rusty Alford Rusty Alford
“Practice does not make perfect. Perfect practice makes perfect.” 
― Vince Lombardi Jr.

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Andy Rohrer Andy Rohrer
Hey Shaun:

I was hoping to participate in the next race and on Simracing System it says it's at Fuji. Which version of Fuji should I download.


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Michael Baley Michael Baley
I am all signed up and ready to race in the Carrera Cup, except for one thing.  How do I obtain Road America?  I do not have it in AC as one of my tracks.  Where is it?

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